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                <h1 id="base-textures">Base Textures</h1>
<p><img alt="Base Textures" src="../../img/base_tex.jpg" /></p>
<p>The ID map is used by the ID map mask. It should be a colored image which can then be masked in the mask settings. You can select a texture here and then enable the visibility.</p>
<p>The normal map is overlayed over all other normal textures in the layer. It can be a high poly normal bake. You can enable the visibility and change the strength when it's selected.</p>
<p>The AO texture is multiplied over the diffuse channel. You can enable the visibility and change the strength when it's selected.</p>
              
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